I had the pleasure to work on a new mobile game called Wefarm.
In the world of Wefarm you can build, produce in your farm, collect resources in different adventure zones, restore a beauty of a rundown village and connect with the Town people to help them in their needs.
Over more than a year my responsibilities included but not limited: building all the levels for the game in Unity, asset and texture creation/ polish/ optimization /implementation, technical setup of assets.
This game came to life thanks to the great team I had the chance to work with at Bigpoint:
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